pvp.duel
  • 🧭Welcome
  • Getting Started
    • 🚀Quickstart
    • 🎮How to Play
  • OVERVIEW
    • 🏦DAO Presale
    • 🪙Wagering
    • 📈Tokenomics
    • 🛣️Roadmap
    • 📣Socials
  • 🕵️Contract Addresses
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  1. OVERVIEW

Roadmap

Our vision for pvp.duel

We’re building pvp.duel as more than a game — it’s a living, evolving ecosystem that blends Telegram-native gameplay with real economic incentives. Here’s what’s on the horizon:


✅ Phase 1 – MVP Launch (Now Live)

  • Core Telegram bot live

  • Free-to-play duels with basic combat system

  • MVP launch in main Telegram group

  • Community building and early feedback loop


🔜 Phase 2 – Wagering Goes Live

  • Enable real token wagering in duels:

    • $PVP: wager with deflationary burn mechanic

    • $HYPE: wager with buy-and-burn of $PVP from fees

  • Secure on-chain fund handling

  • Winner-takes-all mechanics

💡 Real value, real risk — the game gets serious.


🛠️ Phase 3 – Character Progression & Upgrades

  • Introduce Upgradeable Characters

    • Increase base damage

    • Unlock new weapons and special abilities

    • Choose from evolving combat classes (e.g. rogue, tank, archer)

  • All upgrades require burning $PVP, adding long-term deflationary pressure

🔥 The more you level up, the more $PVP disappears from circulation.


🧩 Phase 4 – Decentralized Bot Deployment

  • Let users invite the pvp.duel bot into their own private Telegram groups

  • Play with friends, test strategies, or host micro-tournaments

  • Still ties into the same smart contract backend for wagers, burns, and rewards

🫂 PvP becomes personal — and scalable.


⚔️ Phase 5 – New Game Modes

  • Team-based PvP: 3v3, 2v2, or even 3v1 boss fights

  • Asymmetrical gameplay (e.g. boss classes, healers, support units)

  • Strategic depth beyond simple duels

🧠 Skill, synergy, and strategy take center stage.


♻️ Long-Term Vision

  • DAO expands into HyperEVM DeFi + GameFi integration

  • On-chain stat tracking, NFT-based character skins, and seasonal events

  • Tournament hosting, sponsorships, and community-led governance of game balance

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Last updated 12 days ago

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